Category Archives: wargames

Fat and skinny, elegant and brutal

This line of thinking started when Mike pointed me to the Simple Game System, which I had somehow not heard of before. I was prepared to be skeptical, as most minimalist systems leave me cold,* but I like that dice mechanic. … Continue reading

Posted in BattleTech, wargames, X-Wing Miniatures Game | 2 Comments

Crazy fun: the X-Wing Miniatures Game

I have a mostly-love-but-kinda-hate relationship with Fantasy Flight Games. One on hand, they make a lot of really nice, really fun games, including some Casa Wedel favorites like the Warhammer 40k game Relic. On the other hand, they sell them … Continue reading

Posted in actual play reports, Star Wars, wargames, X-Wing Miniatures Game | 1 Comment

Tactical infinity, RPGs, and wargames

There may be rules for hidden units and other forms of limited information, but that’s sorta the point–anything outside of a stand-up fight will have rules to cover it. That’s in contrast to most roleplaying games, where the scope of … Continue reading

Posted in Big Ideas, roleplaying, wargames | 4 Comments

Weekend Mech-tacular

London and I had a very mecha-themed weekend. On Saturday, we finished our all-homebrew Battletech game, which had been advancing at a rate of one turn per evening all through last week. More on how the battle played out in … Continue reading

Posted in BattleTech, Classic Space, Lego, mecha, MOC, wargames | Leave a comment

Battletech – The DIY Destruct-o-rama – Preview

  London suddenly got the itch to play Battletech. I blame the Gundam here, which we just built this past week — more about that another time. I was game (despite my recent whingeing about combat-as-sport), so we’re going to … Continue reading

Posted in actual play reports, BattleTech, homebrew, wargames | 3 Comments

Thoughts on combat-as-sport vs combat-as-war

I’m using the classic EnWorld forum post, “Combat as Sport vs. Combat as War: a Key Difference in D&D Play Styles…” as my springboard here, so if you haven’t read that, you may want to do so before you proceed. … Continue reading

Posted in Big Ideas, roleplaying, wargames | 5 Comments

Battletech actual play report: London victorious

I just realized that I hadn’t yet posted the end of the 200-ton fight from the last post. Things started moving pretty fast. There are three ‘Mechs down in this photo. London’s Atlas went down from a head shot, as … Continue reading

Posted in actual play reports, BattleTech, wargames | 1 Comment