Fat and skinny, elegant and brutal

This line of thinking started when Mike pointed me to the Simple Game System, which I had somehow not heard of before. I was prepared to be skeptical, as most minimalist systems leave me cold,* but I like that dice mechanic.

* What I mean by that is that minimalist systems almost always sound appealing at first, but seem to fall flat in actual play. It turns out that what I most often want is a Fat Game from which I can pick and choose which bits I actually want to use. I don’t know that I have ever played a pen-and-paper RPG exactly as written – I always strip out that which strikes me as stupid and bolt on that which strikes me as awesome. After a while I realized that this is what everyone does, and I stopped worrying about it.

Y-Wings in Death Star trench

That gave me a realization about BattleTech vs the X-Wing Miniatures game. Since London and I got into X-Wing minis last fall I’ve been pretty hot on that game and pretty cool toward rusty old B-Tech, which always takes forever. But one of the appealing things about BT is that it’s a box of parts that you can play with – there are rules for making up new mechs and tanks and they allow people to do things that the game’s designers never anticipated. Whereas X-Wing is very, very lean and balanced and playtested to within an inch of its life, but it doesn’t invite experimentation – in fact, it discourages it, at least for me, because tinkering with the stats or the rules is probably going to break the game.

endgame 2

Also, I’ve been thinking lately about how interesting it is when the playstyle of a game mimics the content. Like, the lean rules and quick play of X-Wing really do make it feel more like a dogfight. It’s all desperation and snap decisions and trying to out-guess your opponent on the fly. By comparison, BattleTech is massive and clunky and takes forever. It’s the opposite of lean. But in a way this is good – sometimes you really want to get down in the mud with some clanking, brutal 75-ton monster and stomp someone’s ass in exquisite and excruciating detail. Or at least I do.

This entry was posted in BattleTech, wargames, X-Wing Miniatures Game. Bookmark the permalink.

3 Responses to Fat and skinny, elegant and brutal

  1. Mei Yu Lian says:

    Having read this, I have to ask: Are you familiar with Ars Magica?

  2. Matt Wedel says:

    I’m not, but I’m curious. Tell me about it.

  3. Pingback: RPG combat as a carrot | Echo Station 5-7

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