Monthly Archives: October 2014

Tactical infinity, RPGs, and wargames

There may be rules for hidden units and other forms of limited information, but that’s sorta the point–anything outside of a stand-up fight will have rules to cover it. That’s in contrast to most roleplaying games, where the scope of … Continue reading

Posted in Big Ideas, roleplaying, wargames | 5 Comments

The Lego Exo-Suit link roundup

  Here are bunch of links related to my new favorite Lego set, the 21109 Exo-Suit. Photographs at top and bottom are my own (but feel free to re-use them if they prove useful). British AFOL Peter Reid designed the … Continue reading

Posted in Classic Space, Exo-Suit, Lego, mecha | 1 Comment

Weekend Mech-tacular

London and I had a very mecha-themed weekend. On Saturday, we finished our all-homebrew Battletech game, which had been advancing at a rate of one turn per evening all through last week. More on how the battle played out in … Continue reading

Posted in BattleTech, Classic Space, Lego, mecha, MOC, wargames | 2 Comments